Flash Gordon
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  The New Adventures of Flash Gordon
Space-travelling hero Flash Gordon got an all-new series with this 1996 syndicated series from Hearst Entertainment. Garfield and Judith Reeves-Stevens, a married pair of science fiction writers, were hired for the Canada-France co-production to create the show. They were given the responsibility of making the new Flash Gordon show appealing to "today's kids". They started by making Flash younger and more "hip". In previous incarnations, Flash had been a polo player, a football player, and a basketball player. This time out, Flash is portrayed as a cocky young skateboarder. (Groan.) This may have made him more appealing to kids, but I found my suspension of disbelief being tested by the notion of a smarmy skateboarding teen saving the universe from an evil conqueror.

They did try to at least give Flash a background that suggested he would be up to taking on Ming the Merciless. After all, Flash is a video game addict and son of two space shuttle astronauts, so naturally he would be able to fly spaceships on Mongo, right? Uh-huh. Well, it is a little much to swallow, but then the original comic strip was known for some pretty far-out fantasy too.

Like previous versions, Flash is teamed up with the lovely Dale Arden (also a teen) and scientist Hans Zarkov (balding, bespectacled, and definitely not a teen). Flash's parents were American astronauts who got sucked into a dimensional hole just outside the earth's atmosphere. The trans-dimensional portal was placed there by Ming the Merciless, emperor of the planet Mongo, who hoped to provide open access for his invading armies.

Flash, Dale, and Zarkov followed Flash's parents in their own space vehicle, rescuing them and closing the dimensional hole. Unfortunately, Flash and crew were stuck on the Mongo side. The earthlings discovered other nearby planets with anti-Ming factions and put together a loose coalition, determined to overthrow Mongo's evil emperor and return Flash, Dale, and Zarkov to their native planet.

A multinational co-production, Flash Gordon came into weekly syndication in the fall of 1996. While It may have been "hip and action-packed," the revamped Flash didn't have the staying power of his earlier incarnations, bowing out after only 26 episodes. It also generated a season of toys as well.

Episode Guide
  1. Marooned on Mongo
  2. Jaws of the Jungle
  3. The Caves of Doom
  4. Vandals from the Void
  5. Fangs of Fury
  6. Terror Beneath the Waves
  7. Wings of Destruction
  8. The Invisible Claw
  9. Pit of the Tigrons
  10. Cry of the Pantheron
  11. The Dragon Strikes
  12. The Wrath of Ming
  13. Rocket to Oblivion
  14. Ambush in Arboria
  15. Moon of Mystery
  16. Revenge of the Dragon
  17. The Fiendish Experiment
  18. The Dungeons of Despair
  19. Treasure of the Depths
  20. Fortress of Fear
  21. Palace of Peril
  22. Shadow of the Shark
  23. Double Disaster
  24. The Fur Flies
  25. Enemy Ming
  26. Escape to Earth